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2013 was a great year for games, with groundbreaking titles that pushed the medium forward and helped define an era. There was the post-apocalyptic narrative adventure The Last of Us, which spawned a huge sequel and a hit TV show. There were exciting sequels, like the pirate RPG Assassin’s Creed IV: Black Flag, and the massive crime sim Grand Theft Auto V. Lara Croft got a gritty origin story in the emotionally visceral Tomb Raider reboot and the gut-wrenching puzzler Papers, Please dug into the complicated challenges and choices of immigration inspectors. There were tons of games to enjoy that year, but the one I remember most is Metal Gear Rising: Revengeance, the most batshit and memeable game in the long-running espionage franchise.

Released on February 19, 2013 and developed by action game masters PlatinumGames (series creator Hideo Kojima was only an executive producer on this game, which is of note), Revengeance is absurdly hilarious. It takes place four years after the moody MGS 4: Guns of the Patriots, with the silver-haired, robo-ninja Raiden hunting down several administrative ops hellbent on profiting off of a government-manufactured war. In a tight, seven-hour campaign, Revengeance serves intrigue, philosophical quandaries, and satire against an exhilarating backdrop of cybernetic combat and gigantic explosions not unlike a Transformers film. And you should totally play it in 2024.

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