When I chose a giant hammer as my New World weapon during a preview session the other day, I was remembering all the fun I had bonking people in the head during Chivalry 2’s closed beta. I didn’t really expect New World to win in that comparison. Amazon’s MMO features action combat with hitboxes and dodging and blocking, but I spent a lot of my time chasing ghosts around because they kept floating away from my swings, which somehow harmed them. You know, MMO stuff.

It’s a different kind of fun, one that I think requires being invested in your character and group, and you don’t get that when you’re thrown into the middle of it for a demo. (I did enjoy spamming stupid emotes after each victory, though, so New World has that in common with Chiv 2.)

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