Sony announced last that the previously PlayStation-exclusive god-and-fatherhood sim God of War will be coming to PC, which was very big news indeed. But the PC port won’t actually be developed by Sony, which told Ars Technica that the project is being “overseen” by Sony Santa Monica, but developed by Jetpack Interactive.

Jetpack Interactive isn’t the most immediately recognizable game studio in the world, but its website lists several projects that it has contributed to in the past, including NBA Live 14, 15, and 16, Dark Souls, and Plants vs Zombies: Garden Warfare 2. Most of that work, however, has been in a supporting role: Jetpack provided engineering support for Garden Warfare 2 and the Dark Souls PC version, the latter of which was notoriously bad, although we can’t pin that on a studio brought in for support. (In fact, From Software is the listed developer—it’s not clear what role Jetpack played.) It also did engineering and UI development support for NBA Live 16. The studio’s only fully-standalone porting effort is actually the reverse of God of War on PC: It ported the PC release of Orcs Must Die! Unchained to the PlayStation 4.

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