Dustborn is kind of like the people-pleasing friend you know means well but runs ragged trying to accommodate so many people’s needs. Red Thread Games’ adventure/rhythm/beat-em-up hybrid has its strengths, and when it’s functioning as a socially conscious, modern version of a Telltale Games adventure, the lives of its merry band of superpowered misfits are genuinely engrossing. When it tries to be a below-average beat-em-up that trades relationship-building for some of the flimsiest action combat I’ve experienced this side of the Wii era, however, I’m less enthralled.



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