Final Fantasy 16 will join basically every other game in having a day one patch, despite Square Enix previously suggesting it wouldn’t.

As reported by MP1ST, Final Fantasy 16 producer Naoki Yoshida confirmed the game will have a roughly 300 megabyte update upon release during a pre-launch live stream.

This comes in contrary to comments from director Hiroshi Takai, who said in May that the developer wasn’t planning to release a day one update. Speaking to Game Informer, Takai said this is because the team is confident in its final built of Final Fantasy 16 and that it wanted to ensure the game could be accessed without an internet connection.

Yoshida and the development team apologised for including a day one patch after all but made clear it isn’t a mandatory download, that the game is still completely playable without an internet connection, and that it will be included in the pre-load for digital copies.

The update is relatively minor, of course, coming in at almost nothing compared to some other recent examples. Star Wars Jedi: Survivor, another single player game, required a several dozen gigabyte day one update and couldn’t be played in any form without an internet connection.

Final Fantasy 16’s update will fix some minor text errors, optimise performance in several places, and fix back-end bugs that stopped progression or caused crashing in very specific circumstances.

The game launches on June 22 but Square Enix has warned that spoilers may have already leaked online due to the “illegitimate acquisition” of physical copies. Fans looking to spoil themselves can jump into a playable prologue, however, with progress from the demo carrying over to the main game.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.



Source link

By admin

Malcare WordPress Security